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Post by slwmusicman on Aug 23, 2009 17:40:18 GMT -5
It is Wizards Staff (Unaligned)
Does 2 swings/round. Hits for 1-12/swing. Changes armor class by -5. Regeneration. Permanent "fietokshef." Requires 14 strength to use. Spell storing (magic) when -U-ed Protection against Clerics Critical hit bonus
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Post by rayc/conn on Aug 24, 2009 7:25:27 GMT -5
wow, nice. Always wanted one of these.
Any idea how the "Spell storing" works? Does it double your spell points for that trip? Does it have a % chance to burn? Is it Mage only?
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Post by lord of the oub on Aug 27, 2009 8:02:07 GMT -5
It throws double spell storing. It burns fairly often. Keep an extra in the bag. I personally have burned 3 of them +/- 100-120 uses. (not keeping track of uses-- just a wild guess.)
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